Speed Registry Tweak For Windows 7 Internet Options
May 17, 2011 6 Registry Hacks to Make Your Windows PC. And Windows 7) to performance settings. In Windows Vista or Windows 7, try this easy Registry tweak.
Does Vista have the connection limitation like in XP? IF so, can we use the same registry hack you wrote as below? 'Windows 2000 Web Patch According to the HTTP specs, only limited number of simultaneous connections are allowed, while loading pages. To increase that number, you can add the following entries to the Registry (they are not present by default): HKEYUSERS.DEFAULT Software Microsoft Windows CurrentVersion Internet Settings 'MaxConnectionsPerServer'=dword:00000010 'MaxConnectionsPer10Server'=dword:00000010 '.
I am sorry, but does anyone here speak english? I like to think I'm quite savvy, but even though I've altered all the CMD codes as mentioned, I still have no improvement.
I strongly feel i simply do not have enough TCP connections available. On bittorrent I have hundreds of seeds available for 15 downloads, but in no way can I crank up my download speed above 50kb.
If I stop 10 out of 15 downloads, I have the same total speed, but much higher per download. I have an 8mb connection, so this is quite rediculous. Please, please, could someone lead me through this, step by step, in plain english, without leaving out obvious-to-some- steps? My income depends on my download speed, and I am losing it here. Man, I was just going through the same thing.
I have tried a few things here and there. I went through all of these websites finding new torrents to download, but never found any for performance. I found quite a few today that I have changed my parameters with and all that stuff, and they have worked out with an incredible increase in speed. I increased my download speed by almost 200% and my upload speed by almost 150%. I only using the best they have around me right now and that is 3m. Sucks so I had to find some way to get it taken care of. As far as the torents, all I can really remember what I did was go through the website for the guide that was provided by bittorent.
I'll try to post all the places I went today to get all that stuff tomorrow on here for you. And yes, THEY DO WORK. Just coming from a software engineer who programs with Berkley sockets all the time: Remember by disabling Nagle's Algorithm, you are sacrificing your data throughput.
It's an algorithm that juggles latency vs data throughput. So if gaming is your priority, it's a good tweak, but if you do a lot of file transfers, I suggest you leave it on. Any decent programmer who wrote the network code for these online games would disable Nagle's Algorithm through the API-meaning that you wouldn't have to yourself. If you have to disable Nagle's Algorithm globally to get a better ping in a game, then it's a failure of the programmer who wrote the network code for the given game (e.g. 'Do not add the HKEYLOCALMACHINE SOFTWARE Microsoft MSMQ Parameters registry entry to Vista, its not there by default for a good reason, because Vista doesn't use the Message Queue Server (MSMQ). The TCPNoDelay key is application and function specific, meaning, what ever software key it appears in is where it works, but heres the deal, it can only appear once in the registry. If its more then one place in the registry then it does not function.
Internet Speed Tweak
Sooo.dont go adding it to every application and game registry key, only add it in one place if you want it to be applied globally on Vista, and thats in the HKEYLOCALMACHINE Software Microsoft MSDTC registry key.' - So if we want to play WoW with better ping is this a better fix then trying to disable nagles or should we do both. I understand WoW was programmed incorrectly so what is the consensus on the best approach to fixing whatever you can. Fast Games (and voice/video chat) usually use UDP traffic (think CS here) as UDP is faster and has lower overhead than TCP, and has little to none error handling (these TCP ACK-s).
Tweaks don't apply here. Some ISPs are bad, dropping UDP traffic so you get lots of UDP packet loss and high latency. Complain to them, as from your side there is little to be done.
For those slower than realtime games, based on TCP traffic (WC3), some tweaks may work at the expence of throughput. It's simple as that. You modify the handling of packets to minimize overhead and by doing so, the following apply: - While gaming, you gain response time by sending smaller packets at a time and by not resending useless data when network problems generates packet loss. While downloading, you loose speed by having more overhead, and when network problems generates packet loss your speed gets slashed again for not having an optimized algorithm to deal with it, because now there is no useless data. What's too bad is that ISPs hurt you in this situation too, they dont tolerate things like MTU tweak and so on. Maniacs may try tweaking the advanced properties of their network card, like Jumbo Frame, Large Send Offload and Flow Control and set them to off, at the expense of throughput.
Tweaking it yourself can result in crawling internet performance. Improper use can make a huge downgrade, don't scratch your head when you get less than 10MB/s on your Gigabit enabled LAN, when you should have got 60-80MB+.